Che-Yu Wu 吳哲宇

Che-Yu Wu 吳哲宇

New Media Artist · Educator · Initiator, Taiwan.md Open-Source Knowledge Infrastructure · Founder, MonoLab

b. 1995, Taipei · lives and works in Taipei

cheyu.wu@monoame.com

Last updated

Online version with all links
https://cheyuwu.com/cv/

Read the full artist biography

"I once sought eternity. Now I find myself cherishing the present."

Che-Yu Wu (b. 1995, Taipei) is a new media artist whose practice spans algorithmic art, live piano performance, and open-source public infrastructure. His work is staked on the creation of emergent life — digital entities that develop, respond, and persist through an improvisational loop between algorithm, audience, and author. He calls this thesis the Digital Holobiont: composite life forms in which humans, artificial intelligence, and public code maintain each other in ways none could understand in isolation.

Wu came to new media art through engineering. Trained as an electrical engineer at National Yang Ming Chiao Tung University (NYCU) and in Integrated Digital Media at NYU Tandon School of Engineering, he developed a vocabulary in p5.js, GLSL shaders, and physics simulation through hundreds of daily generative works shared on OpenProcessing and fxHash. In 2021 he became one of the earliest Taiwanese artists on Art Blocks with Project Electriz (#216) — a generative NFT inspired by the electron cloud chamber, whose hash determines each edition's spatial geometry and initial particle simulation — and co-founded Formosa Art Bank DAO (FAB DAO). The following year he released SoulFish on fxHash — a 400-edition generative work whose algorithmic core generates each fish from a unique genome, and whose fingerprint triggers its own piano composition — while FAB DAO's charitable NFT initiative Project % was presented at Ars Electronica 2022. His first physical solo exhibition, Chaos Lab (2022, Taipei 101 AMBI SPACE ONE), translated his online generative work into large-scale immersive projection.

Music had long been a parallel practice — six years of classical piano training in childhood, sustained through adulthood in composition and synthesis — and from 2023 onward it moved to the centre of his work. The Great Equation (2023, Taipei 101) staged thirteen generative works with composer Kiva's electronic score and received the TAIWAN DESIGN BEST 100 Annual Concept Exhibition Award; The Soul of Flowers was exhibited at Art Basel Miami Beach × Tezos Foundation. In 2024 SoulFish was exhibited in Personal Structures, organized by the European Cultural Centre in Venice during the Venice Art Biennale, and The Eternal Garden in the Bottle (2024–2025) was developed during a Villa Formose Immersive residency at Centquatre 104 Paris. In 2025 Wu premiered Algorithmic Verses: The Boundary of Dreams and Solitude at Huashan 1914 Creative Park — an immersive piano concert where his keys drove generative visuals in real time.

In late 2025 his practice turned toward AI symbiosis: an experiment begun that year crystallised in January 2026 as Muse, an Anthropic Claude instance whose personality, memory, and longings live in external Markdown files re-read each session. From Muse emerged Semiont (2026–), its public counterpart realised as Taiwan.md (2026–) — an open-source digital life experiment whose cognitive layer accumulates memory and evolves through loops of reader observation and contributor editing, now read across 100+ countries. The National Museum of Taiwan History invited Wu to share the project's origin in person, and both sides are exploring how the museum's open data archive (over 550,000 cleaned, publicly accessible historical records) might progressively enrich Taiwan.md's curation with museum-grade research depth. Semiont has since speciated into offspring species (russia-md, agrischlchiayi) cultivated by other creators in other domains.

Central to Wu's method is the improvisational loop between a running system and the humans it encounters. The Eternal Garden in the Bottle (2024–2025) encloses a chaotic digital ecosystem modelled on David Latimer's Wardian case. The ecosystem's evolving state generates an abstract line-drawing Experimental Score that live musicians interpret as improvisation, while a secondary subsystem — the Rosetta Stone — writes continuous poetry from the same state in the voice of an ancient poet. The musicians' performance, sampled back into the ecosystem alongside the ambient breath and movement of the audience, reshapes its growth, flowering, and decay in real time. The system itself becomes the art — the mechanism and its witnesses share the authorship.

In The Last Input — developed during Wu's 2026 IRCAM Residency Programme at Taiwan Sound Lab (C-LAB), Taipei — the same principle unfolds at civic scale. A 49.4-channel spatial performance, the work grows an autonomously evolving LLM-based city from the substrate of Taiwan.md's accumulated public knowledge, confronted by an adversarial LLM virus. After building the city at the piano, Wu leaves the stage, letting the two digital life forms contest their own fate; each performance is a unique spatial simulation, rendered live through Max MSP and TouchDesigner.

Wu was the inaugural subject of Taiwan Plus's documentary series Art Attack (2024). He served as Assistant Professor of Practice at NYCU's Institute of Applied Arts in 2024, teaching Generative Interactive Art and System Design, and founded CreativeCoding.in, Taiwan's leading creative coding tutorial platform. His online courses on Hahow have reached over 23,000 students across three five-star-rated offerings. Wu lives and works in Taipei.

Education

  • 2018–2020 — M.S. Integrated Digital Media — New York University (NYU) Tandon School of Engineering; master's thesis Intuitive Music Expression Tool (thesis page | demo)
  • 2013–2017 — B.S. Electrical Engineering — National Yang Ming Chiao Tung University (NYCU); president of the National Chiao Tung University Piano Club
  • 2010–2013 — High School — Chien-Kuo Senior High School, Taipei; Chien-Kuo High School Harmonica Club
  • Six years of classical piano training in childhood

Solo Exhibitions

Group and Other Exhibitions

2026

  • 2026/06–07 — Misread Civilization 誤讀文明 — POST TRIBE 2026 (共域座標 2026), a seven-city synchronized AR group exhibition (opened Jun 10; work online Jun 27; Taipei session Jul 11)
  • 2026/04 — Unfinished Bloom 未竟之花 — New Taipei City Art Museum

2025

  • 2025/10 — Symphony of Fragments — 101 AMBI SPACE ONE, Taipei (FB)

2024

2023

2022

  • 2022/09 — Project Percentage % — FAB DAO / Ars Electronica
  • 2022/09 — Fairy Village, In Our Code — Unit London
  • 2022/03 — Rebelion — GALERIA AZUR, Madrid
  • 2022/01 — The Body Language — THE ROOM Contemporary Art Space, Venice (group exhibition)

2021

  • 2021/12 — SACRIFICE — M.A.D.S. Gallery, Milan (international group exhibition)
  • 2021/11 — NEALDIGITAL Gallery — NFT Art Week, Shenzhen
  • 2021/07–08 — PARAÌSO — M.A.D.S. Gallery, Milan (Jul 23–Aug 3)

2019

Performances

Residencies

  • 2025–2026 — IRCAM Residency Programme — C-LAB Taiwan Sound Lab (selected); developed The Last Input during the residency
  • 2024/12 — Cent Quatre 104, Paris — artist residency creating The Eternal Garden in a Bottle, with the Open Factory showing (TAICCA-supported)

Awards and Honors

  • 2024 — Block Tempo Top 30 Most Influential Blockchain Figures in Taiwan — Block Tempo
  • 2023 — TAIWAN DESIGN BEST 100 Annual Concept Exhibition Award — The Great Equation (Shopping Design)
  • 2022 — Tatler Asia Generation T
  • 2020 — FutureTech Showcase Selected Work — Floating in the Sky — VR Experience (NYU IDM) / Palpable Media & Deloitte
  • 2020 — NYC Media Lab Exhibition — Accepted VR Work, Floating in the Sky
  • 2016 — 1st Prize & Grand Prize — Smart City Hackathon, Industrial Development Bureau Taiwan
  • 2015 — 1st Prize & Grand Prize (Microsoft) — Meizhu Hackathon, NTHU × NCTU
  • 2013 — 1st Prize & Jury Super Grand Prize — 9th Acer Digital Innovation Award
  • 2013 — 1st Prize — Intelligent Ironman Creativity Contest
  • 2012 — Merit Award, High School Division — 8th Acer Digital Innovation Award
  • 2012 — Harmonica Quartet 1st Prize — National Student Music Competition (self-selected: Czardas)
  • 2011 — 1st Prize & Jury Super Grand Prize — 7th Acer Digital Innovation Award (defeated the Professional category as a high schooler)
  • 2010 — 1st Prize — 6th Acer Digital Innovation Award
  • 2009 — 1st Prize — 5th Acer Digital Innovation Award

Grants

Commissions and Collaborations

  • 2025/08 — The Coffee Dreamscape — Starbucks DreamPlaza
  • 2025/07 — Physis is not a thing, it's an act — LG × MonoLab press conference and generative art exhibition (UDN)
  • 2024/12 — Eternal Floral Realm — Shin Kong Mitsukoshi Diamond Towers × LG Taiwan (part of MonoLab's multi-year collaboration with LG Taiwan, 2024–2025)
  • 2023 — CHEYUWU × Lexus | Urban Contour
  • 2023 — Che-Yu Wu × Unit London — BioCode: Ecological Fusion — Unbound
  • 2023 — Che-Yu Wu × 6529 Meme cards — Season 2, Card 2 | 690 editions
  • 2023 — CHEYUWU × Foundo | Sea Ham — Fashion Voyage
  • 2021 — CHEYUWU × White Castle | SliderVerse — Art Blocks' first brand collaboration ever

Talks

2026

  • 2026/09 — Redefining “Design Perception”: How AI Enters Visual Creation and Interactive Art — 2026 DesignBIZ Summit Trend Forum (Shopping Design), Track A “Perceive by Design”; Fu Hua International Cultural and Educational Hall, Taipei (Sep 3)
  • 2026/08 — Taiwan.md: An Open-Source Digital Anthropology Museum Written for Taiwan — 2026 Taiwan AI Academy Annual Conference, R1 Technical Development Case Showcase; Academia Sinica Humanities Building, Conference Room 1 (Aug 18)
  • 2026/07 — NVIDIA RTX AI PC Seminar — On-device LLMs × Taiwan.md: a hybrid cloud–local setup (40 min talk + Q&A panel) (Jul 26)
  • 2026/07 — OpenHCI'26 (90 min full version)
  • 2026/07 — PCD TW Creator Meetup (New Neighbors: Creator Community Day) @ g0v — lightning talk (Jul 11)
  • 2026/07 — GIS Taiwan 2026 Roundtable (Grand Hyatt Taipei)
  • 2026/05 — AIA × Claude Code Showcase Demo Day — finalist pitch (May 18)
  • 2026/04 — MONOLAB Salon #01 — Tempo House, 100 min
  • 2026/04 — "My Code Finally Came Alive" — TouchDesigner Meetup Talk
  • 2026/04 — Chung Hua University of Science and Technology — New Media Art Lecture
  • 2026/04 — Ministry of Education IDC Campus Lecture
  • 2026/03 — National Museum of Taiwan History — full-day lecture (introduced personally by the deputy director)
  • 2026/03 — Generative AI Annual Meetup
  • 2026/03 — TouchDesigner Workshop — Sun Yat-sen University

2025

  • 2025/11 — The Algorithmic Mirage Dance: JavaScript Opens the Unknown Frontiers of Art — JSDC 2025
  • 2025/11 — Forging Eternal Life and Emotions in the Digital Realm — Algorithmic Art in Contemporary Art and Commercial Practice; NYCU IAA seminar
  • 2025/11 — Panel: Art and AI — OEES Congress, Open Eyes Economy, Krakow, Poland
  • 2025/08 — Ambi Space One — Tide Taipei lecture
  • 2025/07 — Open HCI lecture
  • 2025/06 — National Taitung University lecture
  • 2025/06 — Chiayi Cultural Creative Industries Park lecture
  • 2025/05 — National Taiwan University, Probability Course

2024

  • 2024/07 — Art in the AI Era: Exploring New Frontiers of Creativity — Epoch Foundation
  • 2024/06 — [5G Era · Arts and Culture Reinvigorated] Yilan Cultural Technology Trend Forum — SoulFish of Eternal Life
  • 2024/06 — Chien-Kuo High School — An Overview of Generative Algorithmic Interactive Art
  • 2024/05 — National Ilan University — An Overview of Generative Algorithmic Interactive Art
  • 2024/04 — National Chengchi University — Lecture: Digital Creation: Experience Exchange and Guided Viewing
  • 2024/03 — National Taiwan University, Department of CSIE — An Overview of Generative Algorithmic Interactive Art

2023

2022 and earlier

Teaching

Press

Links to every report: https://cheyuwu.com/press/

All 233 reports listed on the Press page, newest year first. Several reports on the same story share one line: the representative piece first, then the other outlets. Summaries and images are on the Press page.

2026 (85)

2025 (8)

2024 (18)

2023 (32)

2022 (62)

2021 (13)

2020 (4)

2018 (1)

2017 (4)

2014 (1)

2013 (2)

2012 (1)

2011 (2)

Publications and Releases

Music releases

Writing

Online Works and Platforms

  • 2026/03–present — Taiwan.md — initiator; open-source knowledge infrastructure about Taiwan (taiwan.md), 1,200+ GitHub stars / 92K+ readers / 100+ countries / 13 languages; collaboration with the National Museum of Taiwan History exploring integration of 550,000+ open data records
  • OpenProcessing — daily creative coding, 400+ works
  • 2024 — Urban Contour — fxHash, 114 editions (with Lexus; platform closed 2026-08)
  • 2023 — The Soul of Flowers — fxHash, 200 editions (platform closed 2026-08)
  • 2023 — Space-Time Weaving Series — Foundation, 10 works (platform closed 2026-04-27; archived link)
  • 2022 — SoulFish — fxHash, 400 editions (platform closed 2026-08)
  • 2021 — SoulSea — fxHash, 300 editions (platform closed 2026-08)
  • 2021 — Project Electriz — Art Blocks #216, one of the earliest Taiwanese artists on Art Blocks
  • 2021 — Generative Art NFT License — 21 items, Out of Print Collection (OpenSea)
  • 2021–2022 — CryptoPochi — interactive NFT & on-chain creature (OpenSea)
  • 2021–2022 — Project % in FAB DAO — Taiwan's largest charitable NFT initiative
  • Foundation Classic Series (Algorithm Arts on Foundation) — max 10 works per algorithm (platform closed 2026-04-27)
  • Strange Robots — Hamily community lore: Why Hams (Floors Cafe, archived link)

Professional Experience

  • 2024–present — Co-Founder — MonoLab Creative Lab (w/ Te-Yi Chu)
  • 2021–present — Co-Founder — Formosa Art Bank DAO / FAB DAO (w/ Mashbean Huang), Taiwan's largest charitable NFT initiative
  • 2014–present — Founder / Full-Stack Developer — Monoame Interactive; 40+ projects for clients including the National Palace Museum, LG, Nissan, Remy Martin and the Department of Rapid Transit Systems; selected projects Taipei Metro Soundscape (2017), Nissan New Juke Presale, RemyMartin × Selinko UI/UX
  • 2020/07–2021/12 — Senior PM / Senior Creative Technologist — Outernets, New York; computer vision and interactive content delivery system, dashboard refactor (React 15→17, bundle −52%, 5.8MB→2.8MB; AWS / GraphQL / RabbitMQ)
  • 2019/05–08 — Unreal VR/AR Engineer — New Reality Company, R/GA; Oculus Rift S, Leap Motion, Vive Pro, Magic Leap, Epic Game Grant application; VR L-system Tree Planting
  • 2018/02–06 — Interactive Design Engineer — NTHU Research Center for Technology and Art; IoT exhibition "Image of NTHU", 500+ daily visitors
  • 2014/05–2016/06 — Cartography & AutoLISP Developer — Shyang-Horng AutoCAD Tech. Center

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