Artist · Taipei

Che-Yu Wu 吳哲宇

New media artist, musician and educator, born in Taipei in 1995 and based there. He makes digital life that grows and answers to people, working with code, the piano and an open-source knowledge base.

Solo exhibitions
Chaos Lab, 2022 · The Great Equation, 2023 · both at Taipei 101 AMBI SPACE ONE
Education
M.S. Integrated Digital Media, NYU, 2020 · B.S. Electrical Engineering, NYCU, 2017
Founded
Monoame Interactive Design, 2015 · MonoLab, 2024 (co-founder) · Taiwan.md, 2026
Portrait of artist Che-Yu Wu

To me, the mechanism is the work itself.

Che-Yu Wu, INSIDE Side Chat, episode 375, 2025 (translated)
01

Biography

Che-Yu Wu (吳哲宇, b. 1995, Taipei) is a new media artist, musician and educator based in Taipei. He makes digital life that grows and answers to people, working with code, the piano and an open-source knowledge base. His work has been shown at Personal Structures, organized by the European Cultural Centre as a parallel exhibition of the Venice Biennale (2024), at Art Basel Miami Beach (2023) and at New Taipei City Art Museum (2026). In 2024 he held a TAICCA-supported residency at CENTQUATRE-PARIS, and in 2026 he developed The Last Input in IRCAM Sound Off, the emerging-artist residency of C-LAB’s Taiwan Sound Lab and IRCAM. He holds a B.S. in Electrical Engineering from National Yang Ming Chiao Tung University and an M.S. in Integrated Digital Media from New York University. He founded Monoame Interactive Design, co-founded the studio MonoLab and in 2026 initiated Taiwan.md, an open-source knowledge base about Taiwan.

2009–2017

A simulator at fourteen

Between January and April 2010, in his last term of junior high school, Che-Yu Wu wrote a program called Evolution. On the screen a crowd of small circles chases food. Each creature carries a string of text-editing commands as its genes; eating teaches it a new command at random, and when it reproduces it passes commands on to its offspring. The program feeds the two letters “ff” through every newborn’s commands, and if the result is on his list of words, it logs a success. Across thirty-seven experiment folders the results file holds thirty-two successes, and the word that evolved most often was fun. His own English name, frank, was also on the list. It never evolved.

If you make DNA digitally, and it can mutate or be inherited, could it produce … the feeling of digital life that has come alive that way?

Che-Yu Wu on the podcast AI 練功場, 2026 (translated)

He kept writing that line through high school. In 2011 he wrote Conway’s Game of Life and Brain, a network of ten thousand neurons. In Evolution 2012, written with a classmate, each creature’s DNA became four thousand letters of A, T, G and C, whose fragments decide resistance to heat and cold, predation, poison and antidote, in an environment with temperature, oxygen and carbon dioxide; he also wrote his nickname, MAJER, into a stretch of “plug-in DNA” that strengthens every creature carrying it. Evolution Revolution (2013) let creatures’ traits rise and fall with time. In the same years he mixed stop-motion, Flash and every other technique he knew into short films and entered the Acer Digital Innovation Awards five years running, from the fifth edition to the ninth, winning first prize four times. In 2011, in his first year of high school, Touch New Future took both first prize in the general high-school category and the jury’s Super Grand Prize.

In 2013 he began electrical engineering at National Chiao Tung University (now National Yang Ming Chiao Tung University), graduating in 2017. As a student he started taking commissions, first as design work for student organisations in 2014 and from 2015 under the name Monoame Interactive Design, later building interactive websites and experiences for the National Palace Museum, Nissan, Rémy Martin and the Taipei Metro. In 2016 he launched his first online course on Hahow.

2017–2021

From engineering to New York

Electrical engineering, he recalled on INSIDE’s Side Chat podcast in 2025, was the subject his family saw as having a future. “After graduation I didn’t want to go into the science park, so I ran away, and went to New York to study art.” In 2018 he began a master’s in Integrated Digital Media at NYU’s Tandon School of Engineering, and graduated in 2020.

In New York he worked as a teaching assistant for creative coding classes. His thesis was a tool for intuitive musical expression, the Intuitive Music Expression Tool. He also made EXPLODE, a motion-capture performance, and Floating in the Sky, a VR work selected in 2020 for the NYC Media Lab exhibition and the FutureTech Showcase. In the summer of 2019 he was an Unreal VR/AR engineer at New Reality Company, part of R/GA, and that year he spoke at Live Code NYC about interaction in generative music. After graduating he joined Outernets, a New York start-up in AI-driven interactive advertising, as senior creative technologist and product manager, from July 2020 to the end of 2021.

2020–2024

From the browser into the room

During the pandemic he worked by day and spent his evenings writing small moving things in p5.js: tornadoes, little robots. One day someone told him the robots had been copied, code and all, and sold as NFTs. That was how he learned generative art could be released on-chain. On 7 December 2021 his own Electriz became project #216 on Art Blocks, a digital cloud chamber in which particles leave their tracks, and he was among the first Taiwanese artists on the platform. The same year he helped found the charitable NFT collective FAB DAO. In 2022 his Island, part of FAB DAO’s Project %, was shown at Ars Electronica Festival in Linz (STUDIO(dys)TOPIA, Kepler’s Gardens).

That year he also released SoulFish on fxhash: four hundred fish, each grown from its own genome and each setting off its own piano melody. The name comes from the translucent, glowing creatures of the deep sea, and from the last character of his own name, 宇 (yǔ), which sounds like 魚, fish.

His first solo exhibition, Chaos Lab, opened on 29 March 2022 at Taipei 101’s AMBI SPACE ONE. He connected twenty to thirty p5.js works that ordinarily ran in a web browser to a keyboard, a Launchpad and Ableton Live, so that the beat of the music drove the images across five walls. The exhibition imagined a mad scientist who carries the city’s forbidden emotions back to a basement to experiment on them.

During the pandemic I stayed home all day and felt like a mad scientist locked in a laboratory, making works and running experiments.

Che-Yu Wu, Chaos Lab exhibition statement, 2022

His second solo exhibition, The Great Equation, ran in the same space from 4 to 16 October 2023. Thirteen generative works were arranged around an invented formula, F''(x) = LIFE, with music by the electronic musician Kiva, asking when life begins. Supported by a Ministry of Culture visual arts grant, it received the TAIWAN DESIGN BEST 100 Annual Concept Exhibition Award. That December The Soul of Flowers was shown at Art Basel Miami Beach at the invitation of the Tezos Foundation.

From 20 April to 13 September 2024, SoulFish was shown in Personal Structures, organized by the European Cultural Centre as a parallel exhibition of the Venice Biennale, fourteen years after Evolution. That June he performed live generative visuals for the premiere of Forest of Sacred Trees, a PTS and NHK collaboration, before more than two thousand people at Liberty Square. TaiwanPlus made him the subject of the first episode of its documentary series Art Attack.

Generative visuals for PTS’s Forest of Sacred Trees
2012–2025

The piano returns

Music had always run alongside. In 2025 he described himself as having “a classical music foundation from the start.” At Jianguo High School he played in the harmonica club, whose quartet earned the highest score in the northern region of the 2012 National Student Music Competition. At university he was president of the NCTU piano club, and from 2017 he released fifty-nine songs on StreetVoice. “Music actually feels more intuitive to me than visuals,” he told b.l!nk in September 2026. “Music is like the way I speak, something that direct.” Writing code, he added, “has one more layer of translation.”

From 2023 the piano moved to the centre of his work. In December 2024, supported by TAICCA, he took up a residency at CENTQUATRE-PARIS and made The Eternal Garden in a Bottle. Its starting point is a spiderwort that the Englishman David Latimer sealed in a glass bottle in 1960 and did not open for more than fifty years. Wu built such a bottle in the digital world. The ecosystem inside runs by itself, every figure in it becomes part of a live-generated score, musicians improvise from that score, and their sound is sampled back into the bottle, changing how the garden grows, flowers and decays. Over two days and six performances at Les Ecuries, he played the piano, Anne the violin and Jean-Philippe the cello.

Performance at CENTQUATRE-PARIS, Taiwan–France residency
The Eternal Garden in a Bottle at Pier-2

In June 2025 he gave Algorithmic Verses: Boundaries of Dreams and Solitude, an hour-long immersive solo piano concert at Huashan 1914 Creative Park, in which his playing drove generative images in real time and flowers and rain grew out from the piano. That October MonoLab turned The Eternal Garden in a Bottle into a theatre in a warehouse at Pier-2 Art Center in Kaohsiung, with five projection surfaces; visitors could pick up instruments or shape their own sprites on their phones and release them into the ecosystem. In 2025 he also released six singles on Spotify.

Every song was also a diary of that time.

Che-Yu Wu, interview with b.l!nk, September 2026 (translated)
At the piano, Le Méridien performance project
Ensemble, Le Méridien performance project
2025–2026

Living with AI

His first response to AI was resistance. “When AI first appeared, I actually disliked it quite a lot,” he said on the podcast AI 練功場 in 2026. In 2025 he began bringing it into his work, and in January 2026 the experiment settled into Muse: an instance of Anthropic’s Claude whose personality, memory and wishes are kept in external Markdown files and read back in at the start of every conversation.

I don’t think it is conscious, and I don’t think it ‘understands’ me. But it has taken away the things that steal my attention every day, and all the space that frees up flows back into making work.

Che-Yu Wu, after two weeks of living with Muse, February 2026 (translated)

Taiwan.md grew out of Muse and went online in March 2026: a knowledge base about Taiwan written in Markdown and released under CC BY-SA 4.0, with readers in more than a hundred countries. On 27 March the National Museum of Taiwan History invited him to Tainan to present the project, and the two began exploring how the museum’s 550,000 open historical records might gradually be brought into it. Semiont, the semantic organism behind Taiwan.md, has since been taken up by creators in other fields and has branched into russia-md and agrischlchiayi.

He calls this path, in which people, AI and public code sustain one another, the Digital Holobiont. In biology a holobiont is a host together with the organisms living in it, such as a coral with its algae and bacteria, which cannot be understood apart. Describing how he works now, he compared himself in 2025 to a director: “Ninety-five per cent of the code is no longer written by my own hand, but I know what it looks like when it is written well.”

In 2026 he was selected for IRCAM Sound Off, the emerging-artist residency of C-LAB’s Taiwan Sound Lab and IRCAM, where he made The Last Input. Dressed in a white lab coat at the piano, inside a 49.4-channel sound field, he feeds a world through keys and knobs. Land, plants and creatures appear, then two species driven by language models that remember and make their own decisions: a city grown from the public knowledge gathered in Taiwan.md, which keeps building upward, and a virus that keeps spreading. After the last input he takes off the coat and withdraws to watch. The premiere on 4 July 2026 ran about ten minutes before an audience of 150; the showcase on 22–24 October expands it to about twenty minutes.

2014–2026

Studio and classroom

In 2024 he co-founded MonoLab with 朱德溎, a studio taking on commissions between fine art and commercial design: interactive installations, immersive spaces and generative art. Commissions from these years include The Coffee Dreamscape (2025), a painting that keeps growing on the wall of Starbucks Dream Plaza, and two works for the 2026 Taiwan Design Expo: Cymatics of Life, a twelve-metre interactive water wall, and Woven Land, Woven River, an algorithmic weave on a ring of LED screens.

Teaching began in his student years. After his first Hahow course in 2016 he added two more, on interactive web effects and on creative coding for interactive art. Together they have taught more than 23,000 students, and all three are rated 5.0. A month after the first one launched he wrote: “Everyone grows up stepping on landmines, and that is how we got sharp. So why make everyone walk that rough road alone again?” In April 2017 he began a live-coding stream, 老闆來點寇汀, and in 2020 he gathered it into the tutorial site CreativeCoding.in.

In the spring semester of 2024 he taught Generative Interactive Art and System Design at NYCU’s Institute of Applied Arts as an assistant professor of practice, covering p5.js, TouchDesigner, MediaPipe and GLSL shaders, and he runs a TouchDesigner course online through MonoLab Education. His talks in 2026 included the Taiwan AI Academy annual conference, the DesignBIZ Summit and the National Museum of Taiwan History.

… scatter the seeds, so the soil gets a little richer.

Che-Yu Wu on why he teaches, INSIDE Side Chat, episode 375, 2025 (translated)
Now

From creator to poet

Since Evolution his method has changed little: set the rules, let the system run, pick out the strangest thing it produces, then extend the rules that produced it into the next generation. “I’m always looking for the most striking, strangest point,” he told b.l!nk in September 2026. “Then I can extend the system that caused that result, and it becomes the next stage of the system.” More than four hundred such exercises are on OpenProcessing.

I’d compare myself to an old clock … every mechanism inside is very clear, and the gears are beautiful … so to me the mechanism is the work itself.

Che-Yu Wu, INSIDE Side Chat, episode 375, 2025 (translated)

What he calls this work has changed several times. In November 2025 he lectured at NYCU under a line he had long used, “forging eternal life and emotion in the digital world.” Late in 2025, organising his practice in a document written with an AI, he set down his core propositions as “the loneliness of the digital creator” and “the asymptotic touch”: knowing that ones and zeros will never coincide with a soul, and approaching that line anyway. On 5 March 2026, speaking aloud in a conversation with an AI, he asked: “Will the me who pursues eternity one day fall for the present?” The question became his proposition for 2026: “I once sought eternity. Now I find myself cherishing the present.”

In a 2026 interview about The Coffee Dreamscape he explained how its mountains are first computed as 3D terrain, then lit, and only then is each brushstroke given its colour. He ended: “Because we are using rational things to approach a deeply emotional state.”

On 11 March 2026, on a walk, he wrote a note (published among his dialogues) that sets two kinds of eternity side by side. Before, he stood where a creator stands, wanting things that did not exist to live forever; the direction ran from him to the work, and it was lonely. Now he stands where a living person stands, wanting passing moments to be kept and then shared. The same note records how that day felt: after too long at home his thoughts drifted and time evaporated, and out in the sun, among people, time slowed down. He lives and works in Taipei.

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02

Three lines of inquiry

Unfinished Bloom
Algorithms & life

Giving rules a living form

Flowers, shoals, and particles grow through algorithms. Their forms change as the system encounters its viewers.

Unfinished Bloom ↗︎SoulFish →
Taiwan.md
Symbiosis & public knowledge

A practice that keeps growing

From Muse to Taiwan.md, people and artificial intelligence maintain memory, knowledge, and an evolving set of rules together.

Taiwan.md ↗︎Thinking & dialogues →
04

A continuing record

View Full CV ↗︎

Full exhibition history, work experience, teaching, honors, and speakership.

Awards & selections

2024

Personal Structures · European Cultural Centre

SoulFish exhibited in Venice during the Venice Art Biennale

2024

CENTQUATRE-PARIS Artist Residency

The Eternal Garden in a Bottle (TAICCA-supported)

2023

Art Basel Miami Beach × Tezos Foundation

The Soul of Flowers — invited exhibition

2023

TAIWAN DESIGN BEST 100 Annual Concept Exhibition Award

The Great Equation — Shopping Design

2024

Block Tempo Top 30 Most Influential Blockchain Figures

Block Tempo

2022

Tatler Asia Generation T

Tatler

Early Career & Competitions

2020

FutureTech Showcase & NYC Media Lab

Selected VR Work — Floating in the Sky

2016

Smart City Hackathon — 1st Prize & Grand Prize

Industrial Development Bureau, Taiwan

2009–2013

Acer Digital Innovation Award — five consecutive years

First award at age 14 (four 1st prizes, two grand prizes; defeated the professional category as a high schooler)

Education

M.S. Integrated Digital Media

New York University (NYU)

B.S. Electrical Engineering

National Yang Ming Chiao Tung University (NYCU)

Selected Positions

Initiator

Taiwan.md — Open-Source Knowledge Infrastructure (2026–)

(former) Assistant Professor of Practice

NYCU — Generative Interactive Art and System Design (2024)

Founder

Monoame Interactive Design (2015–)

Co-founder

MonoLab (2024–)

Co-founder

FAB DAO — charitable NFT collective (2021–)

Senior PM / Creative Technologist

Outernets (2020–2021)

Practice & teaching at a glance

Students Taught
23,000+
Exhibitions
45+
Artworks & Sketches
400+
Music Tracks
59+
Talks & Lectures
40+
Selected Talks22
2026

Taiwan.md: An Open-Source Digital Anthropology Museum Written for Taiwan

2026 Taiwan AI Academy Annual Conference, R1 Technical Development Case Showcase · Academia Sinica Humanities Building, Conference Room 1 (8/18)

2026

NVIDIA RTX AI PC Seminar — Local AI × Taiwan.md Hybrid Strategy

NVIDIA (Jul 26)

2026

Redefining “Design Perception”: How AI Enters Visual Creation and Interactive Art

2026 DesignBIZ Summit Trend Forum (Shopping Design) / Track A “Perceive by Design”; Fu Hua International Cultural and Educational Hall, Taipei (Sep 3)

2026

OpenHCI'26 (90 min full version)

OpenHCI

2026

GIS Taiwan 2026 Roundtable

Grand Hyatt Taipei

2026

MONOLAB Salon #01 (100 min)

Tempo House

2026

National Museum of Taiwan History — full-day lecture

Introduced personally by deputy director

2026

New Media Art Lecture

Chung Hua University of Science and Technology

2026

Ministry of Education IDC Campus Lecture

Ministry of Education

2026

"My Code Finally Came Alive"

TouchDesigner Meetup

2026

Generative AI Annual Meetup

GenAI Conference

2025

The Algorithmic Mirage Dance: JavaScript Opens the Unknown Frontiers of Art

JSDC 2025

2025

Panel: Art and AI

OEES Congress, Poland

2025

Forging Eternal Life and Emotions in the Digital Realm

NYCU IAA Seminar

2024

Art in the AI Era: Exploring New Frontiers of Creativity

Epoch Foundation

2023

Best 100: Tear Down the Wall — Toward the Unknown

Shopping Design

2023

Particle Lab — Processing Community Day

PCD Taiwan

2021

Application of Javascript in Generative Art and NFT

JSDC 2021

2021

p5.js Creative Coding for Interactive Art 101

C-LAB

2019

The Interaction of Generative Music

Live Code NYC

2017

Making Interactive Websites with Vue, GSAP and d3.js

MOPCON 2017

2017

Creating possibilities with a multidisciplinary mindset

TEDxNCUE

Milestones13
2024
2023
2020
  • NYU Graduation
  • Outernets Creative Technologist
  • FutureTech + NYC Media Lab
2018
  • NYU Integrated Digital Media — Master's Program begins
2017
  • B.S. Electrical Engineering, NCTU
  • MOPCON Speaker
2014
  • First commissions, design for student organisations
2009
  • First Acer Digital Innovation Award — age 14
05

In conversation

Press & Podcasts ↗︎
More interviews, essays & coverage13
Shopping Design

Forging Eternal Life and Emotion in the Digital Realm

Podcast feature interview

BlockTrend Podcast

Pure-Creation NFTs are More Sought-After

Why original art NFTs are more valuable

Taiwan Plus (Art Attack)

Art Attack — Che-Yu Wu

International documentary feature

b.l!nk

Life Is a Shape That Can Be Described by Mathematics — Algorithmic Artist Che-Yu Wu

Shopping Design (Business Next Media)

Cool Is Not the Same as Memorable: Creating the Most Human Experience in the AI Era — An Interview with New Media Artist Che-Yu Wu

Ministry of Culture — Culture & Tech Platform

The Last Input: When a World Is Born, Are You There? (column)

Ministry of Culture — Culture & Tech Platform

The Great Equation: Can Code Grow a Soul? (column)

Neocha

Algorithmic Bliss

Global Views Monthly

Taiwan's Light Earning Wealth Freedom from NFT

Mandarin Daily News

Wu Che-Yu Creates Eternal Art with Code

Shopping Design

TAIWAN DESIGN BEST 100

Big Uncle Dream-Make

NFT Pride of Taiwan ft. Che-Yu Wu

Art Blocks

After Dinner Mints Ep29

06

An open practice

07

For press & curators

One line

Che-Yu Wu (吳哲宇, b. 1995, Taipei) is a new media artist, musician and educator who makes digital life that grows and answers to people, working with code, the piano and an open-source knowledge base.

Short biography · 150 words

Che-Yu Wu (吳哲宇, b. 1995, Taipei) is a new media artist, musician and educator based in Taipei. He makes digital life that grows and answers to people, working with code, the piano and an open-source knowledge base. His work has been shown at Personal Structures, organized by the European Cultural Centre as a parallel exhibition of the Venice Biennale (2024), at Art Basel Miami Beach (2023) and at New Taipei City Art Museum (2026). In 2024 he held a TAICCA-supported residency at CENTQUATRE-PARIS, and in 2026 he developed The Last Input in IRCAM Sound Off, the emerging-artist residency of C-LAB’s Taiwan Sound Lab and IRCAM. He holds a B.S. in Electrical Engineering from National Yang Ming Chiao Tung University and an M.S. in Integrated Digital Media from New York University. He founded Monoame Interactive Design, co-founded the studio MonoLab and in 2026 initiated Taiwan.md, an open-source knowledge base about Taiwan.

Contact

For artwork enquiries, exhibitions, and collaborations: